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Buy original Heat Shield parts and accessories from Ford Parts Center. The Shield Block reaction allows the player to mitigate damage taken - this has. Forceful appears on the Elven Curve Blade. Each potion of resistance is created to defend against acid, cold, electricity, fire, or sonic damage (and is called a lesser potion of fire resistance or the like). DESCRIPTION. I would honestly more than surprised if RL Druids did not use metal Arms and Armor, metal Shields are a rarity in Druid times, the time of the metal shield is more than 1000 years later. You can also buy and attach a shield boss or shield spikes to a shield to make it a more practical weapon. outland_king • 21 min. This alchemical black powder hybrid siege weapon uses a blast of black powder to spray alchemical fire from a long metal nozzle, often sculpted or painted with designs resembling a dragon's neck and head. You become trained in kineticist class DC and impulse attack rolls. More Witch Patrons and hexes, more Oracle Curses. If you want to double down on it, use Fleet foot. You can comfortably block an average attack and not worry about it breaking. Version 1. Price 1,650 gp. Shield does not take damage if you get hit. So for example if you (somehow) come across a Major staff of Fire as a 7th level draconic sorcerer, you could prepare that staff and gain 4 charges. Cast [two-actions] somatic, verbal. Archives of Nethys Armor | Artifacts | Cursed Items | Intelligent Items | Potions/Oils | Rings | Rods | Staves | Weapons | Wondrous Items | OtherThe above shield is a level 5 shield, but there are much stronger shields at higher levels, including the Indestructible Shield. It does require both hands, though, so your Shield will be a Buckler. Magic. 583 4. Everstand Stance requires both hands on the shield, but increases hardness for shield block, and more importantly increases. PZO1117: Waft: Alter the targets so they are light enough to be carried by the wind. Archetype Kineticist. Dec 05, 2020. The table has separate entries for thin items (like shields), ordinary items (like armor), and reinforced or durable structures (such as walls). You'll probably be putting yourself in a position to be a tasty target if you don't have protection from a champion and cleric. Trained in arcane spell DCs. Like a few characters get the classic stack of opportunity of a character when a target in your reach does a manipulation or movement action. C. Shield Block (general feat) is also a relatively good pick-up. Shields are cumbersome and if they aren't strapped to your arm you're barely going to be able to carry the thing upright let alone fight with it. Knowledge is a fine domain but has little mechanical impact unless you have a way to turn Recall Knowledge into a mechanical benefit (such as the Ranger’s Monster. The wearer of this shield gains a +2 bonus on Reflex saves against effects that originate or burst from a point outside his own square, as though he had cover. Like tower shields, they’re typically made from wood reinforced with metal, but many are made. Besides getting the flaming rune on a weapon the only fire weapon i know of is the Fire Poi from Extinction Curse #1 page 77, but it is an Advanced weapon. Read the Air: Pick up societal cues. Turn 1 drakehearts or Invisibility potions have been fight winning. "Base Material Dragonhide Dragonhide Buckler (Standard-Grade) Item 8 Source Core Rulebook pg. 1. Basic actions represent common tasks like moving around, attacking, and helping others. Now i don't have to even use an action for a +3 to ac every round. 0. as for the shield cantrip yes, it's true it would give less circ bonus, but the DR would be higher. Reactions happen when a certain trigger occurs. A shield can’t have runes added to it. The problem being we don't know what 18 str looks like in reality. Version 2. You’ll go most of the level range with 2 Implements, but will eventually get 3 if you’re lucky enough to reach such high level. Craft Requirements dragonhide worth at least 50 gp Dragonhide Shield (Standard-Grade) Item 8 Source Core Rulebook pg. I don't think I've ever seen anyone need more than two. Plus persistent 1d10 fire, 4d6 acid each. If you're okay with the inlay on the hammer and shield being mostly aesthetic, you could go with a Forge Dwarf Champion that worships a crafting God with the fire domain to bring more fiery elements. This is the problem. In fact, the stats on Mithral are so low that the level 8 version is identical to a non-magical shield, apart from being 1 bulk lighter. Class Feat: Headshot Skill Feat: Foil Senses Level 15The Repair activity says, in part -. This is an attack, and it is hurling a loose, unattended object, clearly a physical attack that can be blocked by an interposed shield. At higher levels, your mutagens warp your body into a resilient and powerful weapon. So you can stride 60', make your strike, stride 60' back. This buckler (Hardness 6, HP 24, BT 12) can protect you on its own. Make a spell attack. If you have a base attack bonus of +1 or higher, you can ready or drop a shield as a free action combined with a regular move. Fire resistance. If a suit of armor or a weapon has multiple etchings of the same rune, only the highest-level one applies. Amp Shield, cast to Rise, Rise gives +1 AC, use Shield Block: spell doesn't end, you lose AC bonus, but you can sustain it next turn, which counts as Rise Shield and Rise gives +1 AC. Aquatic Combat. Even if you're untrained, you can Recall Knowledge. The Sturdy shield has about 4 times the HP, and double the Hardness, for about 90% of the cost. I've been recently checking different ways to build a monk. +4 to AC, Reflex, Stealth. Standard-grade siccatite shields have resistance 10 to the corresponding energy type: fire damage for a hot siccatite. 277 4. 1 to draw, 1 to equip, 1 to raise. Base Shields. You can end the spell early by using an action to dismiss it. At bare minimum, when a staff is prepared, it generates some charges for free. It also does not make sense narratively, this is an area effect with " a jumble of rocks in the area ", it is not a. Eat Fire H: React to eat flame then belch the smoke out. say your shield has 10 Hardness. I was going to say if you're going fire I'd recommend a sorcerer: Crossblooded Evolution for Flame Strike overcome fire immunity and penetrate resistances. The Ancestry Feat Dwarven Reinforcement reads: "You can use your knowledge of engineering and metalwork to temporarily strengthen thick objects and structures. Shield Fire 5 Frostbrand Weapon (Sword) Fire 5 Channel Protection Amulett Worn Harm (Spell) 5 Ring of Resistance Worn Acid, Cold, Electricity, Fire or Poison 5, 10 or 15 Robe of the Archmagi. Source Core Rulebook pg. Heightened (+1) The damage increases by 2d6. L. A shield can’t have runes added to it. 0. ) You can read it here. The main value of shields, far and away, is the +2 bonus for having them raised. Some classes (not all) start with the Shield Block feat, which you have there. You provide knowledge and experience about alchemical items and related secrets, such as poisons and diseases. The main magical ones are the sturdy shields. Ready or Drop a Shield. 10 Return Fire, Powerful Leap 11 Fleet 12 Stance Savant, Battle Medicine 13 Bounce Back 14 Seeker Arrow, Wall Jump 15 Toughness. Anyone can raise a shield, as an action, and receive the AC bonus. OR You can go dwarf fighter with unburdened iron. This is a reaction. Premium modules: many adventure modules, such as those developed by Foundry Gaming and Sigil Services, keep up with system releases. Reference - Effects. Produce Flame H: Kindle small flames to attack close or at range. - Rules for combining precious materials with magical shields! - New adjustments that can be applied to shields. But a shield Buckle was essential for how the celts used shields. (as others have said). nothing heals quite like a cleric. Combat Tracker. 1d8. The lion’s head functions as +1 striking shield boss that can’t be removed from the shield. Longspear. Click here for the full rules on Specific Shields. You also need to consider which Implements will get their Adept Benefits (only. Arcane eidolons are usually formed of mental essence, also known as astral essence. Activate [one-action] Interact Frequency once per day; Effect The shield magically releases itself and floats off your arm into the air next to you, granting you its bonus automatically, as if you had Raised the Shield. Your choice of element (s) determines which impulses you can access. Melt Stone (Su) An ancient red dragon can use its breath weapon to melt rock at a range of 100 feet, affecting a 50-foot-radius area. The shield also gains resistance to that damage type equal to half your level if you have a domain spell with a trait matching that type (such as fire). When a character has that effect on them you can toggle the shield button on the damage card and then click apply damage and it will work it all out for you. Both have a variety of uses, from curing the sick to Lighting foes on fire. But for soaking, Sturdy Shield + Divine Ally is the best. A creature fighting a dragon can take the ready action specifying the action as I gain total cover from my tower shield and the condition as When the dragon is about to use his breath weapon. From the last line of the fire poi: both twin and striking runes only modify the bludgeoning dice. "This alchemical black powder hybrid siege weapon uses a blast of black powder to spray alchemical fire from a long metal nozzle, often sculpted or painted with designs resembling a dragon's neck and head. Once per fight you can add Xd12 damage to one shot per fight. Vampiric Shadow Shield: As fire shield, except attackers take negative energy damage and attacks heal you. You splash a glob of acid that splatters your target and nearby creatures. "The shield remains animated for 1 minute, during which time you can Strike with it each time you Raise the Shield, as well as with a Strike action. Puff of Poison H: Exhale toxins to poison a foe. Product Page Paizo Store. So if a sword with a flaming rune is shield blocked, the shield block only applies to the slashing damage, not the fire damage. the perfect item from which to make a spellguard shield. Bard. You must use two hands to fire a longbow, and it can’t be used while mounted. Raising a shield gives you +2 Circumstance. Having a melee attack at 10 feet is pretty darned strong. If a suit of armor or a weapon has multiple etchings of the same rune, only the highest-level one applies. Cover is relative, so you might simultaneously have cover against one creature and not another. Usage held in 1 hand; Bulk 1. When I used CONDITION in the examples I meant triggering conditions, aka what needs to happen. At level 3 each party member gets 30 gold to work with and a level 3 alchemist fire costs 10 gold. If the Strike hits, the enemy's attack is deflected, reducing its damage by 8, or by 16 if the warden's Strike was a. Protect Companion H: Shield your eidolon or minion from harm. Amaranthine Pavise, Cursebreak Bulwark, Limestone Shield, , Sapling. Although, that requires some mid level investment. Activate Single Action Raise a Shield; Frequency once per day; Effect You animate the. For example, you could use fire actions underwater even though that's normally not possible, and you could create air in a vacuum. Both nullify Magic Missiles. Price 20 gp; AC Bonus +3 (+42); Speed Penalty -10 ft. Fighter - L10 - Combat Reflexes - +1 AoO. Sort. With metal buckles, chains, and bolts you have attached a small cannon horizontally across the face of your shield, such that when you hold your arm out straight you are aiming the cannon in front of you. Raising a shield gives you +2 Circumstance. Beast Gunner Dedication Feat 6Crafting (Int) Source Core Rulebook pg. This means you can do things with your free hand while holding the bow without changing your grip, but the other hand must be free when you shoot. Its honestly not worth it past the first few levels. The goal is to block as many times as possible during the encounter. There will be another one posted and probably more in the future. With Legendary proficiency (1 action repair) you could do all three steps in one round. Hit something with fire weakness (the most common weakness actually) and you could use a level 2 focus fire capable Scorching Ray and near effortlessly third the health of an ice vulnerable 10th level enemy. Call 1-844-987-FORD. 586 4. Contact Other Plane - Dead Void II (PF2E) October 31, 2023; Cultures of Celmae: Dwarves 2e September 8, 2023; Cultures of Celmae Oyapok 2e September 8, 2023;Weapon Property Runes Source Core Rulebook pg. Free archetype bastion for reactive shield. Feats, special materials, magic, debuffs, and buffs. Source Core Rulebook pg. Get a Quote. Infused. This number is particularly relevant for shields because of the Shield Block feat. The shield block works on physical damage. A shield grants a circumstance bonus to AC, but only when the shield is raised. 586 4. Ancestry and background, initial proficiencies, arcane spellcasting, arcane cascade, conflux spells, hybrid study, spellstrike. Including a main-gauche, which is a parry weapon that's a fourth the price of an augmented shield, has more traits, and is agile. Spooky themed Paranormal Investigator who uses supernatural sight to use its abilities. Your goal is to block 5 hits which negates 40 damage but only hits the shield for less than 32 damage total on all. Be hard to pin down. This 5-foot-tall bow, usually made of a single piece of elm, hickory, or yew, has a powerful draw and is excellent at propelling arrows with great force and at an extreme distance. 6. Regardless of whether it is lit, the poi’s 1d4 bludgeoning damage is the weapon damage dice, so striking runes and other effects don’t affect the fire damage. Introduction. In your compendium tab just search for Raise Shield and it should come up. There is a Sturdy Shield but the level 2 one is a wooden shield if you want that. 0. The rules do not state an item is broken when it reaches 0 HP; it states it reaches 0 when an item is below its BT. As such, every creature can use basic actions except in some extreme circumstances, and many of those actions are used very frequently. This means updating the pf2e system version will be required to run such modules in the future. Forceful is Twin with fewer constraints (attacking with 1 weapon multiple times, vs dual wielding) Fatal is a better Deadly. CrouchingEgg • GM • 1 yr. If there was also a flaming rune on that weapon, the shield block can’t work on that particular part. Greater. Our motto “Prevention Before Destruction” is a foundational truth for your safety. Player's Handbook page 201. The table has separate entries for thin items (like shields), ordinary items (like armor), and reinforced or durable structures (such as walls). Bulk 1; Hardness 3; HP (BT) 12 (6) This wooden shield features a spring-loaded device on its surface that can fire darts with powerful force. 9 system release. Note that shields resist. You must also be at or above the level of the item. Striking increases the base number of damage dice on a weapon to a certain value, while Power attack just adds an additional die. -Warpriests, again with the armor, some decent saves, again with being behind on proficiency (half or so of the levels). Source Core Rulebook pg. Use a Lion's Shield to get two attacks! Generally, stances aren't a good fit for magus due to Arcane Cascade. Energy A rune with this trait’s magic is ever more empowered alone. These shields have unique abilities that differentiate them from their typical counterparts. Striking runes on a weapon just increase the damage die but do not change the damage type, so shield block still works on a regular striking weapons. bucklerbrigade. Domain Spell Fire Ray; Advanced Domain Spell Flame Barrier. Base Shield Steel Shield. Elemental Counter U: Use a countering element to protect against a spell. -Druid: Armor + Shield Block + 8 h. Close. Source Core Rulebook pg. One action on the next round to re-wield the shield. No, your party's Fighter does not become better than a Magus because they have. Plus, it is a great use of a third action. The level 8 adamantine shield would have Hardness 10, HP 80, and BT 40. 1. You’ll go most of the level range with 2 Implements, but will eventually get 3 if you’re lucky enough to reach such high level. A shield is not a weapon. To give extra information, I am playing a tower shield paladin, and everstance stance makes it so that I have to grip the shield with two hands (so no extra weapon), so if my shield is broken (not destroyed), am I unable to attack with the boss ?Wolf Stance - d8 piercing plus agile, finesse, backstabber and while you're flanking also trip. The persistent fire damage on a critical hit increases by 1d4. So 5 slashing and 5 fire damage against a 6 hardness shield would block 6 total damage and 4 remaining fire damage would go through. No. While raised, this steel shield (Hardness 8, HP 32, BT 16) grants its circumstance bonus to Reflex saves against area effects (as well as to AC, as normal). If you take the Raise Shield action on your turn, you get a +2 bonus to AC until your next turn. Live Support Mon-Fri 9am-5pm est. The mantle grants a +2 circumstance bonus and resistance 10. Both return damage to creatures making physical attacks against the wizard. It also deals a not-insignificant 1d8 P damage with the concussive trait, more than any other one-handed firearm. Monk and Rogue are not viable delivery options because u less I'm forgetting something, there is no way to make Shield Spikes/Shield Boss a viable weapon for your sneak attack or flurry of blows/other unarmed abilities like Ki strike. Gale Blast H: Damage and push adjacent creatures with air. 277 4. Build This Character PF2e! 3rd level, homebrew campaign, PHB and Advanced PHB rulebooks only. They're so beneficial already that I find it hard to justify letting them give an AC bonus AND block an increased amount of damage too. As far as using fighter or champion, it just works. Your character must be wielding a. Electric Arc H: Zap one or two creatures with lightning. Gale Blast H: Damage and push adjacent creatures with air. Increase this extra damage to 1d6 if you have a domain spell with a trait matching that. How proficiency works is this: If one is proficient in something the example of Monk being Expert in Unarmored. Acquire the formula for the item. The target and its gear gain resistance 5 against the damage type you chose. I'm new to pf2e after many years playing d&d, so I could really use your advice and your experience, fellow pathfinders! My character would be the defender/tank of the group, but I would like to keep a bit of offensive capabilities for more incentive to attack me. Table 11–4 below provides the Hardness, Hit Points, Broken Threshold, and example items for some types of common materials. A strike against you deals 5 Slashing, 5 Fire, and 5 Negative damage. Aura faint abjuration; CL 5th; Weight 15 lbs. Heightened (4th) The resistance increases to 10, and you can target up to two creatures. because fire resistance and immunity is the most common type. The sapling withers as the shield takes damage. This surprisingly weighty, though well-balanced, wooden buckler is emblazoned with the image of a sapling. The nozzle turns on a ratcheted, rotating disc with a reservoir in the center to hold a barrel full of combustible alchemical liquid, using black powder to. It's not super-hard to reverse-engineer reasonable values, though. Healing Plaster H: Transform mud into a healing plaster to treat wounds without healer's tools. Protect Companion H: Shield your eidolon or minion from harm. Filcher's Fork. Are rogues the best scouts and thieves in pf2e?However, a melee fire kineticist doesn't want to be using overflow abilities since their stance is so good. It keeps track of damage type, too, so if you apply fire damage to something with fire resistance it will reduce the damage received automatically. The Sturdy shield is made of steel. Shield rules. Ray of Frost H: Damage a creature with. Drinking this thick, fortifying potion grants resistance against a single damage type for 1 hour. If an unattended item with hardness 15 was hit for 10 piercing+10 fire damage, it would take 5 damage. Yep. Add splash damage together with the initial damage against the target. All that said! Wooden shields are the absolute worst. Hammer Gun. A Cantrip shield seems to me better in a monk class, but I believe it is worse (only one block, only +1 AC). A sturdy shield is magical, but can be repaired just like every other shield, using the repair activity (or action (s) depending on your NPC's feat selection). This is part of the base PF2e module, no other modules are needed. Jonasson Carol Shields and the Extra-Ordinary (McGill-Queens University Press,. I try to put up an effect for fire shield (chill) and so I need an effect for the fire resistance where fire damage is halved. However AoN says this Shield does not exist. The shield has Hardness 8, HP 64, and BT 32. Version 1. Usually the DC is the crafting DC for the same item. Grab the fire aura or fire junction (aura if you end up a frontliner often, juntion if not) and thermal nimbus at 5, fire junction/aura (the one you didn't pick yet) at 9. Shield Block does not protect against it. Phase Bolt H: Fire a spike of magic that can pass through shields and cover Prestidigitation: Perform a minor magical trick. Specific Shields The remaining specific shields are mostly unchanged. If an attack with a splash weapon fails, succeeds, or critically succeeds, all creatures within 5 feet of the target (including the target) take the listed splash damage. Oh weird- you should report it to the module owner, I’m not a dev for PF2E Workbench. 20 1. It is very rarely worth to go 18 dex/16 str for these weapons as switching is rarely beneficial due to the damage loss from inaccuracy so these are primarily for 18 str/16. Protect Companion H: Shield your eidolon or minion from harm. It keeps track of damage type, too, so if you apply fire damage to something with fire resistance it will reduce the damage received automatically. . Precious Material Shields Basically unchanged from the core rules, except they can also be upgraded with runes. 10 is one. While wooden shields are less expensive than steel shields, they break more easily. Saving Throw basic Reflex. This is the only restriction regarding having a shield strapped. You gain resistance 5 to acid and fire. Skill Increase: Stealth General Feat: Incredible Initiative Level 12. The damage die for your fist increases to 1d6 instead of 1d4. Based on a report by the National Fire Protection Association, there were 493,797 fires during the period of 2014-2018 resulting in $10,458,511,401 worth of property loss. This steel shield (Hardness 6, HP 36, BT 18) is forged into the shape of a roaring lion’s head. Gnome Weapon Familiarity, Monastic weapons Ancestral weapons (flickmace, finesse)Shield Block. He's now got a feat gives him 3 sets of reload, move, fire, as long as he keeps on hitting. 587 4. 11. Spoilers. You gain the Pistol Twirl gunslinger feat, enabling you to Feint against creatures within your weapon's first range increment. [deleted] • 4 mo. Break 2nd layer, cease to get AC bonus, spell doesn't. Glass Shield H: Protect yourself with a glass shield. The shield is Dented (5 < 7 < 10) and my HP drops by 7. These work like other weapons and can even be etched with runes. Held items are in your hands; a character typically has two hands, allowing them to hold an item in each hand or a single two-handed item using. Bucklers dont ruin the Laughing Shadow Magus's requirement to have a free hand. While the damage die boost and hardness increase are pretty comparable for a sparkling targe magus (even a bit. For example. Source Core Rulebook pg. So yes, they are worth blocking with. 243 4. Material Statistics. Abilities gained at higher levels list the levels at which you gain them next to the features' names. (Part 2 of. 1. While still recovering from that ailment, he was diagnosed with cancer. Best. For example. Strapping a shield to your arm to gain its shield bonus to your AC, or unstrapping and dropping a shield so you can use your shield hand for another purpose, requires a move action. Fly can ruin encounters, invisibility can ruin encounters, teleportation can ruin encounters, dispel magic can ruin encounters. A kobold wizard can also add 1 hp/level to their bonded item, so a kobold bonded wizard adds +2 hp/level. An item can be broken or destroyed if it takes enough damage. A dragonslayer’s shield is a steel shield covered with dragonhide from a certain type of dragon, which distinguishes each shield from the others. A shield for instance: 1 action as the last action of a round to un-wield the shield and place it on the ground (a sufficiently stable surface in my thinking). Staves. The shield has Hardness 8, HP 64, and BT 32. Range 30 feet; Targets 1 creature. You control flame. If your dying 1 and fail your recovery check you go to dying 2 then take persistent damage and go to dying 3. The shield bash is an option only for shields that weren’t designed to be used as weapons. A magical staff is an indispensable accessory for an elite spellcaster. I understand that: Description: An invisible rune creates an invisible, spherical magical sensor with a 20-foot radius. The shield cannon is a ranged weapon with the agile, concussive, and fatal d6 traits. Another example with a basic heavy steel shield, hardness 5: 0 to 9 deals no dent. ago. Glass Shield H: Protect yourself with a glass shield. You can hold a weapon with a 1+ entry in one hand, but the process of shooting it requires using a second to retrieve, nock, and loose an arrow. Whenever a shield takes damage, the amount of damage it takes is reduced by this amount. Easiest way for your players to raise their shield is to use the macro that's included with the system. Since the major staff of fire has Fire Shield, Fireball, and Wall of Fire (listed as 4th level spells) and fireball and wall of fire (listed as 5th level spells) you would only be able to cast from. I expect higher level shields to have higher hardness and especially much higher hit points, which should make losing a shield in one hit a very rare thing. Anyone with a shield can use a raise shield action to gain the bonus, this is +1 for buckler, +2 for steel shield, and +2 for towershield with the ability to spend an. Shields (3) View all siege weapons. You push back as you block the attack, knocking your foe away or off balance. Cone of Cold: 2d6 more damage than a Fireball cast at the same spell level, and the same scaling as Fireball so it remains more damaging if you heighten either. You can Interact to lock a weapon with the jousting trait in place in the shield, enabling you to use two hands to wield the shield and weapon simultaneously. Except you know Sturdy shields are better than adamantine shields. Glass Shield has an effect that happens when broken, IE when it reaches 0HP. Archetype Pistol Phenom. Use everstand to turn your Shield Boss into a two-handed D8 weapon and brutish shove to get a free shove when you attack. This is a reaction. These work like other weapons and can even be etched with runes. Boots of bounding for another 5 or 10 item speed buff. Source Core Rulebook pg. The persistent fire damage on a critical hit increases by 1d4. Allowing finesse bash does literally nothing from a game balance perspective but let you use shield bash feats with DEX. Shield. At 1st level, your class gives you an ability boost to Charisma. Any use of fire in this room (including alchemist’s fire and spells such as burning hands) risks setting the entire collection ablaze. Gortle's Guide to the Druid [ Discussion] (Sep 2022) Steel's Guide to the Wild Shape Druid (Jul 2021) RPGBOT's Druid Handbook (June 2021) Fighter. Chapter 9: Playing the Game / General Rules / Specific Checks Attack Rolls Source Core Rulebook pg. A common sturdy (moderate) shield cost 1/8 the price of an uncommon high grade adamantine shield. This action grants the shield’s bonus to AC as a circumstance bonus until their next turn starts. We will update our system wiki with a full list of changes prior to the 5. Take a creature with resistance 5 to fire and 10 to electric. If this shield breaks, provided. Spiritual Weapon or Fire Shield for. Your character must be wielding a. Stephens was hospitalized for nearly a week. Source Treasure Vault pg. Fortress Shield: Also known as portable walls, these thick and heavy shields are slightly larger than tower shields. Those that manipulate fire have no effect in an area without fire. Shield Block is an option, not a cure-all : Shield block in conjunction with the finite HP of shields means that shield blocks serve a different niche than you might assume at first glance Immunity to weak attacks. Good to have some free Inventor guide stuff out there for PF2e, SuperBidi. Hence, the post. In rule elements, it's the part of the code that defines what the effect is applied to.